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Thankfully, there's a bookmark feature to help keep major moments in place. The key to piecing together each character's story is remembering crucial moments in their encounters. Progression is ultimately determined by how well the player can conduct standard searches, as well as by how much they can remember. And there's no Safesearch filter, so not only are dirty searches possible, they often prove helpful. On top of that, players can only get so many clips on a results screen, so the searches eventually have to get more specific. The clips will almost always search for the word in context, so there's no playing the full video. Punching in a single word or phrase will yield a handful of fresh video clips containing the search parameters. As the first video clips play out, it's up to the player to determine what to search for next and uncover clues through search terms. The main mechanic involves using your own brain and exercising lateral thinking and deductive reasoning. They'll gradually be introduced to four different characters and as players see their videos, their stories will start to intertwine. The idea is for players to rummage through a live video archive and try to piece together what's happening themselves. There's no real introduction to the controls or any tutorial. Players go in completely blind, only with the briefest of setups leaving them on a PC home screen. Telling Lies isn't something that offers a lot of backstory at the beginning. And, after a brief stint on PC, it's now come to consoles and it's an experience that feels better on some platforms than ever. With Her Story carving out its spot as one of the best story-based games of the past decade, here comes Telling Lies, the spiritual sequel. One of the first ones to come to mind is Her Story from creator Sam Barlow. I would never have expected FMV experiences to become a thing in video games again, but they've started to pop up here and there and some have been downright excellent.
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